#include <windows.h>
#include "GameScene.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	GameScene game(hInstance,L"GameContra",GAME_SCREEN_RESOLUTION_640_480_24,0, 60);
	
	game.Init();
	game.Run();

	return 0;
}
